﻿using DotNetClient;
using Frameworks;
using UnityEngine;
using UnityEngine.UI;

public class LobbyManager : MonoBehaviour
{
    public Button doudizhu_btn;

    private void Start()
    {
        doudizhu_btn.onClick.AddListener(() =>
        {
            MyselManager.Instance.GameMode = GAME_MODE.doudizhu;
            GameManager.SceneMgr.LoadScene("Doudizhu");
        });
    }

}
